Game
Kitten Super Adventure
11 years ago

Low End PC Optimization


I have been working on optimizing #KittenSAdv a lot for lower end PC’s by implementing LOD’s using an asset called “Cruncher” which has really helped me with creating various tri count variations of models used in game.

For example, the “Lost Forest” level was previously pulling 1.1 million+ tri’s and 1.2k+ draw calls, now tri count stays between 300k - 700k with no more then 800 draw calls max (generally stays in between 300 - 600). This has improved performance greatly and increased overall frame rate by 15+ fps.

(Catnip bags were turned off in the scene which is why you see the messed up numbers at the top :P ).



0 comments

Loading...

Next up

Screenshot Saturday - Kittens Space Pod Just a kitten and it’s space pod :3 # screenshotsaturday #KittenSAdv

Kitten Super Adventure - New Heights VR Released!

Bandana Dee the Dream Friend

We are under attack!

Chiaki Nanami!

I was bored, so... ManutKat.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.