Next up
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
scream if you love c++ (i dont)
went snowboarding and it went like this
added the office, testing sound and working on PAL support. next step is optimizing the graphics so I can add the animatronics.
(fnaf 1 on the mega drive / genesis)
realized the creeper 4 map is probably too big for just 4 characters so i might have to redesign it
happy halloween
on my puter
this will be the week i start working on creeper 4 again i swear
Happy 7th anniversary to Creeper's!
Here's a quick look at the Creeper's 4 gameplay. Also an update on the release:












6 comments