Next up
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anyone know the exact formula of how to use bushes or other kinds of foliage when designing an environment?
I assume it's something like contrast and how the placement makes sense
Hey, I would like someone to help me optimize my game, it's gotten quite big and it needs more of it. I am specifically looking for someone who is willing to be in paid calls with me to give me tips for different situations, whenever they have time
outside of the outside
50-70fps on soon to be recommended settings on my pc, more specs coming soon
3 more hours
evolution
starting to smell like feedback demo release















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