Game
Saving Bacon
11 years ago

Ludum Dare results and a build update


So, Ludum Dare just released everyone’s voting results.

Here it goes for Saving Bacon!

Jam Results:

#457 Overall (3.3/5)

Category Results

#326 Fun (3.3/5)

#471 Humor (2.96/5)

#554 Innovation (3.04/5)

#695 Theme (3.11/5)

#797 Mood (2.64/5)

So what now?

Well, I’ve made a tiny update you can download, which does some optimisation for better framerates, etc. Smoothed out the graphics a little, made the Wolf thinner and less like a bear, added a menu screen, and added the ability to quit the game, which is pretty important.

I’ll continue work on this, and my other games, with other projects coming sooooooooon!



0 comments

Loading...

Next up

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...