



Made a nice looking hologram shader as my first attempt doing custom shaders! No ASE/Shader Graph used here.
The hologram pattern and fresnel settings can also be changed 😀.
Next up
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Made a custom GJ Game API wrapper for Unity. 100% static classes with async methods. No MonoBehavior, instancing or coroutines.
Available as a UPM package at https://github.com/WattanaGaming/com.wattanagaming.gamejolt-api Requires the Async WebRequest package: https://github.com/WattanaGaming/com.wattanagaming.async-webrequ…
Steam moment
Did you miss out on any of the games we highlighted from Steam Next Fest? They're all listed in the article. Check out their demos before Next Fest ends!
SIMON NO
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
How do you access the .gj-credentials file in a Unity or Godot game?
This gives me physical pain
Akatori is an epic metroidvania where you wield your staff to fight, jump, and explore diverse realms across different eras.
It's also one of the games that's part of Steam Next Fest!
Play the Steam Next Fest demo now: https://bit.ly/Akatori
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