5 days ago

Made a test animation and found a kinda cool frame in it




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I learned how to use drivers in blender and now I can make springs that open with the jaw of a model. I may use this for other stuff as well, because drivers are a quite useful feature in blender.

What camera angle do y'all prefer? I've been testing out different camera angles and want to see if people like lower camera angles, or if they want to stick to higher ones.

working on a computer model for a FNAF fan game. Also, the screen is just something I did as a test, not necessarily something that will be in the actual game.

Making a little thing for a FNAF fan game

Got textures on it now. They're placeholders, but they'll have to do for now

Decided to mess with blender to make fake interlacing. Might use it for cameras. Might not.

Figured I'd mess around and make a golden version of the Freddy model I'm making (since all the textures are hooked up to vertex colors, I can change the color of stuff on a whim)

Made a goofy image

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt