Game
Metadoom 2
29 days ago

Made an Update for Mapmakers

- All of the monsters introduced in metadoom 2 are now usable in slade map builder




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Games already looking better than the OG

I'm Making a Doom Mod Using the Sourcecode of Metadoom

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

A Monochrome Memory

He can Not Sense has no Sense

The Enemies So Far, Some have been redesigned from the original MetaDoom

Giving You all a screenshot

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

I don't think he's supposed to be here

Possible Update?