Next up
working on camera effects
last update before going to bed: levers now work (only have one rn)
heres some WIP new office
re upload because of audio being messed up. Anyways, heres some progress on the panel (temporary wallpaper)
I think im getting the hang of gamemaker (obviously)
sorry for not updating much, Ive just been trying to figure a lot of stuff out about the game
coded the base for WORKING AI using the way fnaf 1 codes it's ai as a base. The clicking means the movement opportunity failed, and the camera switch meants it succeeded.
fiddling around with camera systems before coding in the actual video footage, and then later coding in ai. Will probably change keybinds later, but whatever. For an outline its decent.
more updates on the office mechanics, and im starting to really like this tbh gunna rethink the whole map n everything but i really like the marys arcade style tablet
rip bro
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