Game
SMMC: Corrupted City





2 years ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

Your health can now decrease!

Next up: Money, actual damage, test boss, and/or Hubworld Improvements

relevant to current progress, did some minor alterations on Mr Hype's current sprite

Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Heyo 👋

It’s been a while since I posted so here’s keybinds/controls

I just have to make them carry over to the other scenes and whatnot

#GJAsks Badniks (Sonic) are cool but I have to give that to the main man Galsia 🗣️🗣️🗣️🔥🔥🔥🔥🤯🤯🤯🤯🤯

(image courtesy of artistropeadope)

Work in progress Intro cutscene for (another lmao) project I've been working on lately