Game
SMMC: Corrupted City





1 year ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

relevant to current progress, did some minor alterations on Mr Hype's current sprite

Made an enemy concept (still working on finalizing the design)

Credit goes to Capcom for this gem lmao

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress

Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)

Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Work in progress Intro cutscene for (another lmao) project I've been working on lately

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos