Game
SMMC: Corrupted City





9 months ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

#GJAsks I don’t play it 😎

Heyo 👋

It’s been a while since I posted so here’s keybinds/controls

I just have to make them carry over to the other scenes and whatnot

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

#GJAsks Badniks (Sonic) are cool but I have to give that to the main man Galsia 🗣️🗣️🗣️🔥🔥🔥🔥🤯🤯🤯🤯🤯

(image courtesy of artistropeadope)

(Work in progress) HUD with money and a healthbar and a barebones boss room

Next up: Damage, earning money, and that test boss

Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far