Game
SMMC: Corrupted City





8 months ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far

Work in progress Intro cutscene for (another lmao) project I've been working on lately

Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress

#GJAsks Majora's Mask in Breath of the Wild

While you guys are here btw here's a Triforce for #FanArtFriday

Made an enemy concept (still working on finalizing the design)

Credit goes to Capcom for this gem lmao

(Work in progress) HUD with money and a healthbar and a barebones boss room

Next up: Damage, earning money, and that test boss

Your health can now decrease!

Next up: Money, actual damage, test boss, and/or Hubworld Improvements

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos