Game
SMMC: Corrupted City





2 years ago

Made some more art


(Some of the designs are still being worked on)

  • We got Dustenk from @That-One-Mega-Man (fusion of Dust Man and Enker and he's cool af)

  • an enemy loosely-ish inspired by Heavy Metall from @The_Red_Man-1028 and Quintboi (unsure if he has a Gamejolt)

  • another enemy inspired by a character from my pal Nivock (also unsure if he has a Gamejolt)

  • and we got a pompadour yoyo guy

Oh yeah and we also got Mega Man (what he does is unknown)

(Credit to Capcom for Dust Man, Enker, and their Blue Bomber Mega Man)



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Next up

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

relevant to current progress, did some minor alterations on Mr Hype's current sprite

Your health can now decrease!

Next up: Money, actual damage, test boss, and/or Hubworld Improvements

Here's some of the sprites I've made

You got our Protag Tony, Steve, and 2 other extras who won't be named as of late to avoid spoilers

Unsure where I'm gonna put Roger (Giant Spider, last image) but I can think of something lmao

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

(Work in progress) HUD with money and a healthbar and a barebones boss room

Next up: Damage, earning money, and that test boss

Heyo 👋

It’s been a while since I posted so here’s keybinds/controls

I just have to make them carry over to the other scenes and whatnot