Next up
Made another map today, a small hot dog joint!
Ive updated some UI elements, to look cleaner, and more simplistic...
Drying rack Made a drying rack for the mushrooms, going to make one for the weed aswell. Also I haven’t done alot of work for a while cause school is on again…
It's been a while since the last update, but we've been hard at work. A character costumization system has been made, aswell as a lobby system with steam invites!
I've added timers on orders, so now if you don't complete an order in time, the costumer will leave the restaurant. People will now also enter and sit down in groups of up to 6 at a time, so you might get very busy!
Little update: Since changing engine for One Armed Cook we've come a long way! All the features and functions of the last game are now implemented in the new one, but with no bugs and better multiplayer!
Names! Yes you guessed it, now cooks and dealers will have names, doesn’t affect much, but it’s nice detail
Simple ecstacy A new drug type has been added: ecstacy. Starting with the simple ecstacy lab: You can unlock simple ecstacy after tier 1 meth.
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
Skilltree I’m currently working on a skill tree, to specialize on different drugs, if you like weed you can use your upgrade points on that. _note not all drug types are included yet!_












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