Next up
Here's a summary of what i've done this past week Just so you know i’m not slacking :)
Ive updated some UI elements, to look cleaner, and more simplistic...
Skilltree I’m currently working on a skill tree, to specialize on different drugs, if you like weed you can use your upgrade points on that. _note not all drug types are included yet!_
This week i've worked on ordering and delivery of more ingredients. So now when you run out of anything, you can simply order more!
Drying rack Made a drying rack for the mushrooms, going to make one for the weed aswell. Also I haven’t done alot of work for a while cause school is on again…
The fundamental game mechanics are now done!
so today i decided to make a new map. A small burger-joint restaurant
The past 2 days i've been working on a recipe book for every map and every dish, so you are never in doubt about how to make a dish!
The design isn't finished yet, but the functionaltiy is there
Little update: Since changing engine for One Armed Cook we've come a long way! All the features and functions of the last game are now implemented in the new one, but with no bugs and better multiplayer!
Washing dishes!
Plates now get dirty after use, washing them in the sink will make them clean and ready for the next guest.
Order more ingredients!
A delivery system has been made, so it is now possible to restock on food and ingredients, that you are running low on.












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