Game
Five Nights at Freddy's Reimagined
5 years ago

Main game is done by the way if you think this is done fast this is just me reworking on a late 2020 project




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Giving You all a screenshot

The Enemies So Far, Some have been redesigned from the original MetaDoom

Possible Update?

I don't think he's supposed to be here

The Fireborn Baron, From Doom Eternal a Version of the Baron that has an automatic spliting projectile, essentially a version of the baron thats begging to be the phobos anomoly

One of the Games New Enemies - The Dread Knight

From Doom Eternal, He's a faster meaner and slightly Tougher Hellknight however he has traded the barons jump attack for his fireball (His Jump Script didn't Work)

A Monochrome Memory

He can Not Sense has no Sense

I'm Making a Doom Mod Using the Sourcecode of Metadoom