Next up
Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.
still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic
recent times
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
People should finish school before they start "debunking" others.
Mouser for the 2.5th and final time but in his Movie design
Who invited this azzhole in here?
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
William when he randomely finds Charlotte Emily outside of Freddy's (Evil kids locked her out)

























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