Next up
Maybe make the game all filtered?
Chica looks different.
Gonna put them oftener to further positions so it wont be so easily to spot them on cams. How does this look?
Previous work in debug
new gameplay screenshot ( + all cameras are done)
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Probably gonna make this way from now on.
Who invited this azzhole in here?




























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