A big updated from other idea in mind also some certain balance, this is I updated today.
New Corrupted diff has add
New training room structure [Such as testing skill and magic even aura example]
Reduced enemy health on first appearing [Just a balance]
Reduced DMG on Fake Changeling boss [Balance]
Fix footstep sound on tileset 4 to brown cobblestone floor
Add item refill for limit use skill also can be craft [Both will expensive]
Kindheart are no longer taken DMG from Fire and recover health instead by 10% [I got plugin and meh forget to updated]
Reduced Cooldown on Bass Buster Instant Heal skill Lvl 1 "3 to 2", Lvl 2 "6 to 4" and Lvl 3 "8 to 6"
Reduced HP cost on Ellie Saber Shock skill 170 to 100
Reduced HP cost on Ellie Aqua Blade skill 230 to 180
Reduced HP cost on Cuteamena Roar skill 200 to 120
Reduced HP cost on Blue Bolt Wing Spread skill 350 to 250
Reduced Cooldown on Bass Buster Barrier skill Small "5 to 4", Medium "10 to 7" and Large "14 to 10"
Reduced MP cost on Demon Rarity all 3 elements Fire Double Shot "60 to 30", Triple "150 to 60", Ice Double Shot "75 to 40", Triple Shot "180 to 90", Lightning Double Shot "90 to 55" and Triple Shot "210 to 105"
Reduce Demonplant passive Negative against Big enemy -50% to -25%
Add Sky Gamer passive share shield resistance every element 15% to 25%
Demonplant Buff/Channeling Magic will disable in Corrupted diff
Change Sky Gamer HP cost Rain Fall skill from 300 to Max HP cost by 2%
Reduced Demon Rainbow DMG both Double and Triple Kick skill
Add HP cost on Demon Rainbow Dive Skill
Small Reduced Ellie DMG both Saber Shock and Aqua Blade skill
Reduced Ellie passive DMG buffed with Demonplant 25% to 15%
Diff idea it always my favorite but it up to you prefer which diff you choose for made new survivability and strat, OFC my game is special with certain system from other game I insert, detail not my thing but system command is my thing.
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