Game
Illumination: Black Sunrise
12 years ago

Major changes coming!


So, as you all know, when my hard drive bit the dust, I lost everything.

Obviously, I was completely distraught. However, I am writing today to tell you, the game will continue to be worked on.

Though, now I will be using JavaScript and basing the game in Unity.

The reasons I have for this are as follows.

  1. Learning a coding language will open so many doors for me in the future.

  2. Using a coding language will allow me to make the game exactly how I want it to be.

  3. Though I love the RPG Maker series, it is very limited for the most part, and as such, creating a game can be daunting at times when you know you have restrictions.

  4. I want to experiment with making my own sprites.

The game will still be an RPG in the way listed in the game’s description, but I feel as though working with JavaScript will give me more freedom.

So, from all of us at Classy Hiro, (which is mainly just me for now), wish us luck!

Jeyson OUT!

P.S.

I almost forgot that with utilizing Unity, I should be able to add achievements.

Thanks for being supportive!



0 comments

Loading...

Next up

First Screenshot! Granted, it’s not much, but… I now have a rudimentary main menu(shown below)!! HYPE:

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

Strange Umbrella

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)