Release notes for A0.6P1 + C0.2.4 - The Loadout Update
After all this time, here is a the first part of the three-parted Loadout update! There is much, much more to come, and this is just the beginning.

New stuff
-A new Loadout system
-1 new (Golden) Level with more to come in Part 3
Changes
-The GUI has been re-designed to look more blocky
-The Sawed-Off and the Dual-B now use the same slot and are swappable
-Golden Level 8 re-designed
-GameJolt API support removed (for now) until I can find the source of all it’s errors
-Renamed ‘Weekly Challenges’ to ‘Challenges’
Commandier things
-New commands: ‘/save’, ‘/load’, for saving and loading custom made levels
-New /specials entry: ‘crosshair_cd’, shows the current coordinates of the crosshair
-‘auto-command’ feature: Press down-key for rapidly using the last command entered
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