Im currently reworking almost all of the rooms, aside from like 2 rooms, they all felt extremely rushed with rehashed and boring mechanics that didn't make use of the objects present in the room itself, were borderline unfair at times and had some messy code, its going great, I have also given this game a bit of a UI redesign which I will show soon
Next up
Most normal convo between me and my friends on discord
Managed to do a much better and improved version of the raycasting system from a specific night 3 room that I won't reveal, I can actually use textures now too!
oof
‘’EVIL HAS ENTERED YOUR MIND’’
Switched in Time 2 is releasing on December 19!
Stay tuned!
(Posters by @kroshx
)
dead
The torment has begun. (OUT NOW) (art by @_Mallie_
)
JUST ONE MORE ROOM LEFT
New UI, as you can see I decided to kinda go with a cabin fever 2 style with the lives counter, yes you heard that right, Lives.
Chapter 2 Remastered
I've been getting a little into art recently and I think im improving, tried to draw some scenery here what do yall think











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