https://mirageonlineclassic.com/major-patch-v2005-guild-vs-guild-update-guild-rank-pvp-gameplay/
Player disconnect delay increased from 5 to 10 seconds.
Map morals now standardized on GvG (white), PvP (red), and Safe (blue).
Minimum guild members increased from 1 to 3.
“Member” guild rank renamed to “Soldier”.
Guild weekly upkeep dues increased from 2.5k to 5k gold. – Minimum level to create a guild increased from 10 to 20.
Minimum level to join a guild decreased from 10 to 5.
Minimum level to be promoted to a Soldier, Officer, or Founder increased from 10 to 20.
Players must opt-in to guild promotions past initiate via new option in settings.
Players with a guild rank of soldier or higher are attackable by other guilds on white GvG maps.
Guilds now require at least one founder to be present as a safety mechanism.
Players can now join a guild only once per day.
Guild member ranks can only be changed once per day–make sure you trust those you promote.
Players with player killer status are no longer attackable on safe maps and retain flashing name until killed by a player.
Patreon supporters retain their sprite when guild sprite changes occur.
Added two new leaderboards for sewer and filth donated.
A few new sprites added.
1v1 PvP button removed as GvG is back and arenas are available for 1v1.
Quit button added which now requires 30 seconds of no movement and no combat to disconnect the game.
Closing the browser/disconnecting early will cause still enforce the 30 second delay.
Added script functions for permanent map texts.
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