Game
A Very Tale
11 years ago

Major Update! Better Dialogues! Bouncy Breasts!!!


Funky flowers, shaking shrooms! EVERYTHING DAAAANCEEEEES!!!!

Wiggle Eyes for everyone! And breasts and a ponytail for the poor princess!

Finally! The dialogue system gets a big overhaul with less glitches and more intuitivity: You now have to drag the speech bubble over the object just once to initiate the dialogue. Progressing through the lines is now done with a simple mouse click anywhere. And best of all the text is displayed in boxes and a symbol indicates when one block of dialogue is over (but, hoho, there may be more blocks! even random answers!!).

Moar soundz!

The end is a bit longer and the credit screen has more DAAAAANCING.

Screenshots/Trailer will be updated to full glory tomorrow…

2014-12-14 - Fixed some small bugs:

  • easier to click on the eyes to look



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Levels' maps.

Cash Banooca

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

it happens