Game
A Very Tale
11 years ago

Major Update! Better Dialogues! Bouncy Breasts!!!


Funky flowers, shaking shrooms! EVERYTHING DAAAANCEEEEES!!!!

Wiggle Eyes for everyone! And breasts and a ponytail for the poor princess!

Finally! The dialogue system gets a big overhaul with less glitches and more intuitivity: You now have to drag the speech bubble over the object just once to initiate the dialogue. Progressing through the lines is now done with a simple mouse click anywhere. And best of all the text is displayed in boxes and a symbol indicates when one block of dialogue is over (but, hoho, there may be more blocks! even random answers!!).

Moar soundz!

The end is a bit longer and the credit screen has more DAAAAANCING.

Screenshots/Trailer will be updated to full glory tomorrow…

2014-12-14 - Fixed some small bugs:

  • easier to click on the eyes to look



0 comments

Loading...

Next up

Have a good Boi

Strange Umbrella

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Szayel Aporro Granz - Bleach

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Explosive domino effect

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror