CHANGELOG:
- New Difficulties:
- Extreme
- Standard (This difficulty is just the fight from previous versions)
- Casual
EXTREME MODE CHANGES:
-Attacks last 1 second longer
-EVERY single attack changed, making it harder to dodge (some patterns are based on Nullscape)
-Mart has more Defense, but his Attack stat is lowered by 1.
-Mart has 100 more HP
-Items are nerfed
-Savory ring now decreases defense by 2 instead of 1
-Altar of passage now heals 8 HP every turn instead of 12 HP
-Medal's ATK buff is decreased and it's DEF nerf is increased
-Fanny Pack now heals 30 HP instead of 40 HP
-Golden gift count in inventory reduced from 3 to 1
-Golden gift HP heal decreased from 20 to 15
-Fragile gift got buffed, giving Kris 40 TP instead of 20 TP
-Kris's ACT's are nerfed
-Poke gives 2% Mercy instead of 3% Mercy
-Pet now costs 29 TP to use instead of 28 TP
-Pet now gives 8% Mercy instead of 10% Mercy
-FingerGun now costs 60 TP to use instead of 50 TP
CASUAL MODE CHANGES:
-Attacks last 1 second less
Item Changes:
-Savory Ring item replaced with Drowned Aegis
-Drowned Aegis heals you to full HP, and increases defense by 1
-Altar of Passage is buffed, now giving you 10 HP for 4 turns
-Fanny Pack is buffed, now healing you 45 HP instead of 40 HP
-Golden gift count in inventory increased from 3 to 5
-Golden gift HP heal increased from 20 to 25
-Combo attacks now appear if Mart is either on 20% HP, or 80% SPARED
-Mart's Attack stat is decreased by 1
-Pet Act TP required is decreased from 28 to 25
STANDARD MODE CHANGES:
-More dialogue for Mart
-More random flavor text while it's Kris's turn










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