Game
The Casebook of Terry Winter
10 years ago

Major Update, Tutorial Level


Hello master sleuths!

A number of new features in the last week, final gameplay getting implemented, made my first succesfull build for the android platform and more. Among other things:

  • Difficulty levels from Easy to Hard

  • New notebook GUI

  • A tutorial level with predefined motive (Inheritance) and simplified gameplay: no time limit, everyone’s place can be tossed up, the lockpicking part skipped entirely, and to win, you only need to find the murder weapon and match the fingerprint that is on it.

  • A brief explanation of the motive and circumstances of the murder at the end of the game.

  • Four different environment effects that the game randomly picks in the start for external locations: next to rain now also snow, falling leaves and fog.

Things that aren’t quite done yet but are top priority:

  • Hints and instructions for the tutorial.

  • Breaking into places mechanics.

  • Final ergonomy

Enjoy!



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Werehog transformation process. #sonicunleashed

Showing off player 2 😎

What do you think?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

An infected room from the second part of Cybel ! Are you up for some cleansing?

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

it happens

Only true badasses may pass! #conceptart #art #gamedesign

NEW AWP DESIGN !