

Making a MC68000 series inspired 16bit CPU emulator in turbowarp with pixel based Graphic system.
What i added so far:
Basic Instructions, like Logical/Bitwise, Arithmetic, Jumps/Branches/Subroutines, Interrupts, Macros and much more
Next up
Finally found a way to share game data via different game versions directly, using the local storage extension
Cams now in work
Got sick (Have the flu) this week and wasn't realy able to work on the game, but I'm doing some UI changes
Redoing the Q&A for reaching 1k Views on the game page! 1. Please put down a question, even if you don't have ideas 2. Don't make random or joke questions
3. Try to not ask the same thing as others
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Here's the new death scene (simple but bloody).
My bday is soon :D
(add the dust man theme from mega man 4) omg its dust man from fnf
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