Game
Aaru's Awakening
11 years ago

Making a more lively environment


We’ve been working on making the environment of the game more lively. By making the grass move, electricity flow through the water and having flies around the lights we instantly feel it makes everything more lively. Here’s a video to demonstrate. Do you think it’s worth it?



3 comments

Loading...

Next up

Artwork from the office Here’s a painting of Aaru, which is hanging at our studio’s offices. Maybe we’ll have a giveaway of some of these pieces in the lead up to our launch - would you be interested ?

Meet Nail Gun (video) Meet Nail Gun, the spike shooting fly from the Day domain. We made a small video preview of the bugger - so please have a look and tell us what you think! http://www.youtube.com/watch?v=9qtOAiv0hbA

Getting featured in a tech show We got a visit from an Icelandic tech program today - Burkni took care of all the questions. We should be on Stöð 2 sometime next month, the hosts seemed fun and the show should be a good watch.

Aaru's Awakening on smartphones ? This is pretty much how Aaru’s Awakening would look on an iPhone. Is this something you folks would be interested in - or should we just keep it on PC’s and consoles?

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿