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3 months ago

Making a new editor UI for the port. should the preview window be on the top left or middle?


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track bgs in menu

2 days ago sorry, I made a basic free-grid RPG Player with game maker, frames and all

I did have this work into an actual map but then party members fucked up.

(Might need to learn instances more)

…

Basic movement and tracking system.

Minigame to test gamemaker studio at large

Backgrounds now have keyframe types that allow to hide, alpha and color hue them.

A friend?

0.8.5 is out for beta testers. - Bullet textures are now in testing.

- more keyframe types were added.

- swapped preview tab to key 7. (remember this)

- main menu allows for swapping to the old version's BGM

Earl’s Awesome Hotel will be ported to gamemaker studio in addition Reservations (custom runs) will be inside of a directory that essentially become β€œmodded” runs

To beta testers! Update 0.7.0 has been posted.

changelog includes:

- keybinds

- volume setting

- mod.io page (may not work for everyone yet)

- more editor settings

- lifetime bullet setting

(change to .zip due to lag issue with editor)