Game
Fell
8 years ago

Making Progress


Some progress was made to make the game look better. Initiating loading into a new level has a slow fade to black and once loaded the scene fades from black to the game. It makes the game flow much better in between levels.

5d0a84545c44b.gif

(The fade is faster than the GIF makes it seem, I’ll try boosting the FPS)

There is also a pause menu which is filled with temporary buttons at the moment but is functional.

5d0a845688fec.png

You can now save the level you were just on and start playing from that level after closing the game. It is only possible to have one save but that will be updated later.

The main focus now is to add more levels to be played!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Only true badasses may pass! #conceptart #art #gamedesign

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Respect (Only TLOZ Players Will Understand)