Game
Fell
8 years ago

Making Progress


Some progress was made to make the game look better. Initiating loading into a new level has a slow fade to black and once loaded the scene fades from black to the game. It makes the game flow much better in between levels.

5d0a84545c44b.gif

(The fade is faster than the GIF makes it seem, I’ll try boosting the FPS)

There is also a pause menu which is filled with temporary buttons at the moment but is functional.

5d0a845688fec.png

You can now save the level you were just on and start playing from that level after closing the game. It is only possible to have one save but that will be updated later.

The main focus now is to add more levels to be played!



0 comments

Loading...

Next up

art comission.

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

New Teasers!

ooh yes..