1 year ago

Making those sqared tiles on the walls is CRAZY. But i did it. Again, this is me first time properly modeling for a project. And by how original modeler says, i did giant improvements even over his work when it comes to enviroment design and modeling.




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Some more progress on the room im making for my original game. #wip

No we did not have AI voice in the game. We had our @BaruchBelmont voice actor from Bloody Nights to return to make this new character called Vincent. We tried to make Vincent more menacing and uncanny like voice, ghostly. Turned great BUT

Once im done with FNAF 1, gonna take a look what can be done with fnaf 2.

Thanks for the feedback. Open Beta finishes 27th, while the updated UI and sound are coming to the final version. Above is not a trailer, but how the Camera visual will most likely to look when finished. Thanks for playing.

Stylized FNAF World concept renders. Reposting my old renders of my FNAF World Remake concept. For me, i personally would love to make such game if had skills and financial stability.

https://kazovsky.artstation.com/ More work will be published here.

Low poly old Phone for the game. Never did this, and had no tutorial to follow. Well, it went pretty good actually.

Goodbye door lights, open your ears now.

Started sketching some stuff for possibly WHISKERS remake game. Again, doubtly we could really make it, tho i have already alot of plans and how the game would play out. Its just we gotta model and then figure out how to code into UNITY