4 years ago

Man I hate Windows compiling. All my mods are gonna be in APP (Mac executable) files from now on, what are you gonna do about it?




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Beta Version 1.0.2 of the GameJolt + FNF API for achievement integration coming soon.

If you find any errors with it, please show me, as I want to make sure it can be used for a while.

:)

Only a few more hours until I release documentation and a login system for GameJolt

GameJolt FNF Integration is now available!!

Do you want achievements in your FNF mod? Read this article for more info! https://github.com/TentaRJ/GameJolt-FNF-Integration

I've been drawing a little during my short break. Here's some of what I've done. Some of it is for a fnf mod I'm working on.

Tabi

[FNF: Revibe] - Whitty render before Alpha

Art by - @KrisMaking

Twitter: https://x.com/FNFREVIBEMOD/status/2000476484365136175

2011x

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

๐Ÿ’Did you like the game? A demo is available for free on Steam.

โœŒ๏ธ Thanks for playing IndieGameiacs!

โš™๏ธ Free Demo: http://bit.ly/UniDuni

๐Ÿ“บ Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday