Its been years seince the release of this monstracity and when i look back at it im sorta proud and dissapointed.
I succesfuly got a game play by pewdiepie and other youtubers and shiz like that, sometimes its hard to believe it happened.
Just some random fourteen year old wanna be game developer.
Yelp for the two pepole who wondered what will I do next its simple.
I continued making games both fnaf and not fnaf related.
Though a wheile back i gave up on making fnaf clones yeahhhh…
They fucking sucked…
Also ive been working on a top-down shooter game thing
The title i have for it right now is “The fall in kingdom”.
And before you ask no its not a shitpost.
Next up
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Shadow The Hedgehog X pixel art
Werehog transformation process. #sonicunleashed
Microsoft Windows XP Unprofessional (windows logo prototype)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Explosive domino effect
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.










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