Well, i’m going to remove the “Chat” map, you all know what that is, the annoying cutscene with the glowing eyes talking to you.
i am going to remove it because i have a new story that i have thought up over the past few days. at least enough to explain why they look like how they do. maybe even more than that.
and one reason i have called the game “Five Nights: Scrapped” is because i have been thinking of a sequel if i ever completely finish this game. that would have all the explaining of why the scrapped characters look like they do.
i have also been asked about what the finished version of this game will look like, even though i don’t completely have a full gamemode in mind besides “survive the for the time you have”, i have had an idea of “you are locked in the place and need to get all the keys to unlock the door and escape”, but again, i’m unsure if i will change it to this gamemode or not.
along with all this, i have changed the map for the next update even more to have another big room and i have connected some dead-ends together to have more ways to get to other places in the map.
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