Game
Closed Perimeter
7 years ago

Map graphics feedback


The final update is nearing completion, and I want to get the game graphics as polished and good looking as possible.

So I’ve been tweaking some of the texture filtering options, and I would like to get feedback on which look you think is the best. This is very important, because I will be applying the changes to the trench map as well.

This image makes the base color texture, and the normal map smoother, using linear texture filtering. (The normal map makes the ground look bumpy)

5d0a5abc0021a.png

This image uses no texture or normal map filtering, meaning it looks a bit more like minecraft.

5d0a5abdc6673.png

And finally, this one only has texture filtering applied to the bump map.

5d0a5ac232adc.png
  1 vote Voting finished



0 comments

Loading...

Next up

1 Year later..... So after a 1 year hiatus, I'm back making games again. You could say this next game I'm starting is a step up from my last; and is finally a good successor to Closed Perimeter. (Not that it was that great in the first place lmao XD)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Why walk when you can jump?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

brung back my old oc plus a new one

...they don`t have names yet tho

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Got some fun collectibles in our game, Path of Kami!