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Pocket Fighter EX
5 years ago

"Marc, how is the rollback system implementation going for #PocketFighterEX?"

It's... going... to the moon?

#gamedev #fgc




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I just had an absolute FREAK OUT MELTDOWN because I noticed Kirby was missing a tooth. Turns out dogs lose their baby teeth like humans do, so false alarm 😅

I found unreleased dev footage!

WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF

(This game is cancelled because Unity Engine betrayed all of it's devs.)

Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.

It's Sakura's birthday??

I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket

3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.

Our Game Jam project Project Wild is taking shape. We have a little movement and special input detection (displayed by the color changes).

Art & Pixels: KosenaMaster, P0K3TT0, yoshinpixels

Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.

Still working on an easy to edit palette data system, but it works!!

#gamedevelopment #gamedev #UnrealEngine

I revived my childhood NES controller, with the (Nintendo Power?) decal still on it. Affordable 25$ 8bitdo reversible wireless mod. Works great, no lag.

Kirby and Orangey sleeping next to me from last night. I love the way he curled up lol.

On the off chance that the new #KOFXV character was Kasumi, I colored her KOFR2 sprite. That wasn't the case, but I figured I would share it anyway. #NGPC #KOF #NeoGeo