This includes custom stages and models he made for Super Mario 3D Land and Super Mario Galaxy 2. All of these level models are custom--modeled and textured by himself--which I always found to be so impressive.

A cylinder castle. This was one of my favorites. You would be able to see the other side of the castle as you play. (inside is hollow)

A pixel pux!

A forest level, still WIP.

A short auto-scroller level with a nice lava theme.

A golden platform, likely the ending to a level. (Perhaps the cylinder castle stage)

Winter mushroom stage. The purple mushrooms coming out of the dense fog is a fresh take on a snow level in my opinion.

World map mini models.

A sandy level. The platforms would shift to the side on contact.

A mineshaft level. At the time, I think he was inspired by the Luigi's Mansion 3DS remake for this aesthetic.

A cozy pause in the midst of the cylinder castle stage.

The Bowser fight arena for the cylinder castle stage.

More of the sandy stage.

A temple!

A custom grass planet.

A little sand castle planet.

A grassy cyclone-like planet.

A honey level. This was one of the last ones he was working on.

Volcano planet.

Plane planet.

Plane planet in game.

A satellite planet.

An interesting icy planet.











1 comment