Game
Sandbox Play
8 years ago

Massive update


Hey,

I’ve finally finished adding a ton of new objects into the game. There were so many that I had to make an “inventory” for them. Accessing the inventory uses the same key as for slow motion (F) for convenience. Choosing a new shape works by clicking on it, which replaces the currently selected shape in the left bar (number keys 1-5).

The update includes 24 new shapes, code reduction, optimizations and the removal of the highest physics quality. Some maps have been slightly altered to include some new shapes while 2 test maps have been added. You can read about other changes in the update log.

5d0ac34e7e4c8.png

This was the slowest and longest update I had to do in a while. Now that school is going to start, I’ll probably put the project on halt for a couple of weeks until I figure out what to add next.

Slojanko



17 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

My D&D art for my family so far (WIP if you couldn't tell)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

ooh yes..