Hello everyone! It's been a while.
First of all, sprite artists have been chosen and some sprites have been worked on. We have two we'd like to share right now! Here's a quick look at Toriel. Though less prepared, she tries her best to guide Sammie through the catacombs.
The other sprite ready to show is Potsy, one of the encounters in the ruins! A fragile fellow, they succumbed to peer pressure and now they have to learn to assert their boundaries.
We also have about half of the Ruins tracks done, and progress on the maps are beginning! Some more encounters are being worked on as well, and we're trying to have something playable by next month. As for the demo, expect that closer to fall-winter of this year. Our next devlog will be coming sometime during the summer, so look out for that!
Next up
Sammie's introduction
January 2024 Devlog
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Regional Bulbasaur. #Pokemon
Made my first ever animation.
Path of Kami, running around the shrine area













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