I’ve added a new return to checkpoint feature so there is less menu selecting and more in game action. Please let me know what you guys think? I’m still working hard and alone to get this project off the ground and to full production but I’m facing many challenges with regard to securing funding. I will keep you guys posted regardless. Thanks for all your input on the prototype so far - it’s allowed me to improve my game and up my game : )
IMPROVEMENTS
Added load from previous checkpoint option.
Game auto loads from checkpoints instead of returning to main menu after dying.
FIXES
Added lots of safety clauses to stabilize menus especially for loading and saving scenarios.
Fixed broken spider mini quest that I accidentally broke in the last update, oops!
Stabilised the visual and auditory headache effects, which could be inconsistent in strength/appearance when loading from a previous save.
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