Just a few fixes with the battle UI
Fixes with the attacks variable names
It's nothing much really
Just a few fixes with the battle UI
Fixes with the attacks variable names
It's nothing much really
Already made some progress with the GameMaker engine like months ago so here's a preview on the overworld engine
working on a new naming system, feelin' good!
the memories (not really sure if im going to bring this back anymore)
Two UT projects I'm currently working on the other two that are greened out are games that I'm currently in which I will reveal at some point (unless you already know)
I had to remove the moving background because it was too buggy
btw I already fixed my classic sans sprite
read the file name
funny bug
Thanks to Trax's engine and with bit of modifications the blue soul is now fully functional!
Hold on to your hats folks cause the new battle engine is nearing to its completion!
I dont know why I recreated this (this vid is old btw)
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