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Sonic and the Mayhem Master
3 years ago

Meet Oozie the Slime Rattler

Its amorphous body consists of a cuboid brain in a shape of a die. This solid core decides its attacks by randomly rolling a number. While they are trivial, they can pack a deadly punch if one is not prepared.




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Here's the new enemy so far. I only made her idle animations, so I'll be moving onto her attacks. This little gal is Accelyte, a traffic enforcer. She can also cast incantations, as her hand signals can do more than what it usually do.

Preview of the new main menu in Mekanikko. To be honest, this is more simplified than the previous menu. However, this consumes less memory size and it is more optimized than the last.

New main menu for better optimization and reduced memory size.

Our 2024 Advent Calendar has opened! Day 24: @NickPerson is a great Creator who makes Five Nights at Freddy's fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hey guys, I'll be taking a break for a while.

Drawing commissions to keep myself afloat while handling my thesis in my university. I hope you guys understand. I'll be seeing you all in the next build.

This week's #FanArtFriday celebrates Sonic!

Complete the quest and you'll get Coins!

My apologies for the lack of posts in here. I'll be planning to move this game to a new page for Mekanikko, while maintaining this page in its final state for Mayhem Master.

A new enemy approaches...

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

Preview of the first chapter's theme and motif.

I also fixed the issue with the jumping, and I added a feature where players can disable the overworld cursor (not the battle cursor). Also, Hornette's bullets are now slower