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Bro i just changed it to cos pixel y / pixel x, and what the heck is this

triangle edges test, at least i got a line still tho it's not the triangle's edges.

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

He is done people

How to evade this incident.

THE POINTS OF THE TRIANGLE ARE DONEEEEE, now i need to make the edges, then the faces of the triangle, which will be a nightmare

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

And the Nightguard Vlogger went missing, never to be seen again.