Next up
Halloween Hype! v0.2.4 is now up. It's similar to the build we used at our last two live events in Atlantic City and New York City, with a few improvements. Check out the Spooky night map!
This is the first official demo of the game! We've squashed a few bugs and added/enhanced a few things. In this demo, you can try out the Mix-In system that lets you shake things up. Please play a few rounds and let us know what you think!
New Icehouse map has been added! But because this is just a demo, you can only play it by getting lucky and voting Random. On top of that, we also added a watchable tutorial, and a bunch of other enhancements. Let us know what you think!
v0.3.0 is up! There are two new maps: Classic (Random), and Campfire. The Core map is no longer spooky, since Halloween's over, sorry. If you like the nighttime thing, Campfire will be up your alley. Also made a few minor visual changes here and there.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Another house i made long time ago.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
0 comments