Game
Temporal Transit: Unification
4 months ago

Merry Christmas y'all

Be sure to take a look at the main menu to see something neat.




Comments are disabled.

Next up

Here's a road map of the games I plan to make/release going forward. Things to note: -The names, such as "The Lurking Crypt" aren't final -The unconfirmed projects may not happen at all -This list may not be accurate in the future

Voting on the poll has now concluded, and Buried Fortitude won!

I made a YouTube community post with more information, go check it out:

https://www.youtube.com/channel/UC2mOXPovZLRauTA53j_hp-Q/communi…

Today is a very good day. It took me nearly 3 days of constant resets for this guy.

It's now officially midnight in the UK, which means that it's officially my 24th Birthday!

In celebration, I decided to take this cute family photo!

From left to right: Myself, my little sister Daekan-Chan, and my wife Sanumo-Chan.

Have a good day, y'all!

Despite the plethora of issues I've faced with working on the game, the official 0.2.0 update for TT:U is finally here; The movement update! (There's a changelog included with the download) https://www.youtube.com/watch?v=3zPapYQDvNQ

Don't you just hate GameJolt's character limit?

I've noticed people are getting stuck in Sapphire Ridge act 2 of Blair's Rip & Tear since the stage is invisible. DON'T PANIC! This is simply a glitch and I'm fixing it as we speak by using tilesets instead! Stay tuned...

(I used an image due to the character limit)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz