Next up
One of the things I wanna do for my game engine is to add software (no rtx) whitted raytracing to get 90s cgi/blender internal shadows and reflections
Modern CPUs can do 90s cgi renders fast, I don't see a reason why modern GPUs can't do it in real time
since i haven't posted anything in a while, here's one of the supporter rewards from last month
hmmmmmmm
scream if you love c++ (i dont)
leon kennedy
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New Patch
- Added RadicalRendy
realized the creeper 4 map is probably too big for just 4 characters so i might have to redesign it
happy halloween


















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