

Messing about with Libresprite, trying to make some UI elements & Icons as I wait for my Game Engine of choice to finally get out from Early Access limbo.
Next up
Got the first Deamhansein critter ready. The E.D. Project goes on, although ever so slowly.
More UI elements on the way. Should probably start devising SFX already. Have a couple of ideas already.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Strange Umbrella
Terraria
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Levels' maps.
Path of Kami, running around the shrine area









