Changed the Hour timers from 9 minutes to the following:
Hour 1: 6 minutes
Hour 2: 7 minutes
Hour 3: 8 Minutes
Hours 4&5 will be 9 minutes
Endless Nightmare will not have a timer
World space fixes
Fixed mesh collision issues
Fixed texture loading issues certain objects had
Camera changes:
Lowered resolution
Lowered brightness on cam to force the player to look away from the hand cam unless you hear the audio cue
Added film grain for effect
Optimizations fixes
Setup better LOD systems
Reduced the hand cam resolution
Changed some of the Lighting systems
Setup better parenting systems for materials (saves on Vram)
AI fixes
Fixed navigation meshes to help improve pathfinding
Fixed “T-Posing” issue with attack animations
Lowered some of the AI audio and range
Misc:
Fixed the bug where “Continue” would crash the game or cause glitches if no save file existed
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