He is a personal student. He has a powerful ability. He is being held captive in a chain And I and the group play 1 to 20. Or 2 to 20 of notebooks. He will wake up and add 3 to 20 and he will get angry He will be on the walls of the classroom when there is a notebook on the table if you collect approximately 5/20 or 7/20 of the notebooks but Micro he will get angry and take revenge and disappear and he will teleport and chase the player or military or enemies to take down the player Or military or enemies, but if the player uses it if it rises Soda's Or weapons or gun blow him away, he will lose his ability to fly and he will walk/run towards the player or army and will damage the player or army by 10% or 25% only if the player or army or enemies is unlucky.The player tells us to escape, he will block the way, he will be able to catch you, and he will approach a player who he cannot defeat Micro
___________________________________________
Reference: Could be a reference to the hooked doll from the Jumpscare spooky mansion called in spooky dollhouse.
___________________________________________
The player is defeated and dies. He will disappear. He will win a He gets an prize
___________________________________________
The player will find in a key In the door and you will find in an earthquake whether they are being detained. He will get angry and disappear. He will take revenge on the player or enemies.















0 comments