Game
Choreo : Legend of Loco - a 2D Musical Platformer
8 years ago

Mid-Week Devlog 22/11/2017


Hi All,

We hope you’ve all been enjoying the latest build of Loco we released last Friday!

Some of you have given us some great feedback, for which we’re hugely appreciative, so keep it coming as it will shape the game down the line!

Following on from that I thought i’d give you a quick insight into what to expect in this Friday’s update, and how your feedback has shaped those changes:

1) We’ve added a new section of the level where Taco Ghost was once picked up, it’s now more of a challenge to reach the phantom Diva.

This section was inspired by a few people commenting that they’d like to see some more traditional platforming in the game, requiring timing, skill, and an aversion to fireballs, so consider this a testing ground for what works and does not. Feedback is vital for this, so let us know!

5d0aa3d60aa28.gif

2) We’ve introduced a much needed Death Animation to the game, meaning you no longer instantly teleport across the map to your checkpoint. This just makes this a bit clearer and cleans up the pace somewhat.

5d0aa3da739ae.gif

3) We’ve once again added a slew of new animations, this time particularly focused on destructible’s like the TNT boulder and comets, so keep an eye out for those!

4) The Duck has an additional line of dialogue and his text box now fits the others theme.

And that’s not all! So keep an eye out this Friday for the next BIG update to Loco, and until then, happy gaming folks :D

Team Mega Sloth



7 comments

Loading...

Next up

Choreo Discord Channel is Live!!

Friday 01/12/2017 Game Update!

Our Kickstarter is LIVE : Mid-Week Devlog 29/11/2017

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?