Game
Midnight Mildness
3 years ago

MIDNIGHT-DEVLOG-3: Made level 7 featuring... PORTALS!!!!!! Oh, and also reeeeeeeeally tiny blocks that are almost impossible to see, but not that it matters anyway.




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MIDNIGHT-DEVLOG-1: Made Level 4 and a system to continue the game in the level where you left it (becasue I want this game to be really hard but not unfair).

DEVLOG-ASESINO-1: El Asesinato en Windmill Hill 2 ha empezado desarrollo.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

brung back my old oc plus a new one

...they don`t have names yet tho

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!