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MIDNIGHT-DEVLOG-1: Made Level 4 and a system to continue the game in the level where you left it (becasue I want this game to be really hard but not unfair).
DEVLOG-ASESINO-1: El Asesinato en Windmill Hill 2 ha empezado desarrollo.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Only true badasses may pass! #conceptart #art #gamedesign
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
New Teasers!
Among us_into Madness
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