Game
Mind Control
8 years ago

Mind Control Feature Friday - Missile Launchers!


Welcome to the first Mind Control Feature Friday spotlight. This week, the dreaded missile launcher! (Sorry it’s a little late to Game Jolt, but we’ll get you caught up).

5d0b19dd76990.png

The missile launchers in Mind Control are introduced to the game in level 14. They represent the primary artificial intelligence component of the game and are a more interactive and unpredictable element. The missile launchers start dormant, but should the player stray too close they emerge from their protective shell and search for prey with their tracking laser, firing a barrage of explosive missiles at the spotted player.

The first time the player encounters a missile launcher, it is safely blocked behind a steel girder (see first screenshot), unlucky for the player though, from this point on you’re free game, and you will need all your reflex and skill to avoid explosive disaster.

But it’s not all bad news, could a clever mind be cunning enough to use the explosive missiles to their advantage? Is there something more sinister to these robotic turrets? Find out for yourself when Mind Control comes to the App Store and Play Store soon!

5d0b19e082c22.png
5d0b19e19a12f.png


0 comments

Loading...

Next up

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl