Game
Mini Game Titans
7 years ago

Mini Game Titans page is now live!

Interested with updates involving Mini Game Titans, now you can follow this page for new (and infrequent) updates.

More updates will be posted later, so stay tuned my friends! ✌




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Preparing the demo for the upcoming Sonic Amateur Games Expo this September, so everything has to work properly, including the title screen!

Sorry for the lack of progress for the past few weeks, got preoccupied with some me time

Anyway, another helper creature... or whatever this thing is... let's call it a Gelpoline!

Update on the capsules: They now show balloon popups of occasional call for help and the required number of pellets to break them open

If you've played Smitty's Journey, the jingle that plays should sound familiar to you

After some refinements and troubleshooting, I finally settled the dialog system straight from a blank canvas

And it works pretty flawlessly, thanks to Godot's label visibility features

Made one of the major but optional collectibles in the game: Hostage capsules

You need 20 energy pellets to hack these and release the captured Dropple inside

Ah dangit, I forgot to update about the returning puzzle buttons from the first game here

Here's a compilation of the videos I forgot to share about it, enjoy :D

Ah drats, forgot to post the updated moving platform video here

Continuing from the last post, dialogs can now be triggered automatically on player contact and can even switch points of view to go along with certain dialog

Guess which feature made its return from the first game?

That's right, hidden secret areas! But unlike Smitty 1, they are not on plain sight this time

Apologies for the lack of devlog updates since August, took some time for the SAGE demo and some breaks.

Anyway, have some moving platforms!