Hello! I was able to find some spare time to release a mini update. A fellow gamer left a comment on the game. That person wanted to have the space bar be the “shoot” button. I highly agreed with this person. The reason I didn’t implement it in the begining, was because it was not really on the list of priorities. However, I have learned my lesson. Bis bald!
Next up
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Werehog transformation process. #sonicunleashed
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!
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