Game
[Cancelled] Undertale: The Otherground

7 years ago

MINILOG: Haha! Lucky us, we found exactly what we were looking for. : )
Also, some news regarding development! Be sure to read the article below.


Hello, folks! I have some good news for us all today! Recently, we recieved just what we were looking for- some programmers! However, there’s even more news the majority of you may not find appealing, but we’re determined to make it work! I will go over as to why we are making this change, too.


First, let’s welcome our new programmers nbagnara, geosakii, and MrRyzen! Also due to the change, we discovered 3 new programmers that were already among us, Galestrike, greloom, and Lixian! Six in total, meaning each project gets 2! We even already have an appreciable amount of progress from nbagnara and geosakii already, and it’s their first day!

So, what’s the change we’re making? Well, brace yourselves. Due to Gamemaker Studio 1.4 no longer being available, and Gamemaker Studio 2 being hard to obtain for many (alongside the fact that ports to anything other than what you start with costs all of your internal organs and life’s savings), we will be making the switch to Unity. While it sounds ridiculous, we’ve honestly hit our last straw. We’ve waited a year and a half and have nothing to show due to programming problems, so we decided that ends now. Unity is known by many more programmers, even more so than GMS. It’s also as easy to obtain as a click, and boom, you’ve got it. I even got it so I can maybe learn how to program with our new folks’ help!

Before we get flooded with “but you can do this and that easier on GMS than you can Unity”, “Unity isn’t made for 2D games”, or simply “Unity sucks”, lemme clear everything up for you. We’ll make it work. Unity recently received an update that makes 2D game developing easier. Thus, things won’t be so much trouble to make. Alongside this, with our programmers’ extended knowledge of Unity, realistically, anything is possible and easier to them on Unity than it would be on GMS, anyway. Trust me, I think we can do it, especially with the quality programmers we received from this search. Thank you, newcomers!


That’s all. Thank you for reading all the way through! I hope you understand our position here, as we’ve been sitting around as a devlog for far too long. Alongside that, thank you for coming with us all the way to 780 followers! Gamejolt details will be updated shortly, as it’s time for me to hit the sack right now. Time to make like Little Nemo and get tf to my bed quick so I don’t miss out on any dreams. Good night, and I’ll see you next devlog!

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DEVLOG: Happy late birthday, Undertale! We're going to show off a little something you might have already seen in our Discord, but for those who haven't, we hope you're excited. :^) Take a look below!

workin on some graphics for the channel tabs, that way they look a bit more professional, appealing, and even welcoming

here's a preview of one of them! :^)

Discord Update: I'm on track to getting back in, but Discord keeps passing down the processing job, so it's naturally taking forever. They're doing their job, which is something to celebrate regarding their reputation.

Have some cute art for the server :)

MICROLOG: Just barely missed our shot. Don't worry, though! Everything except programming is ready to go, aside from a few lines in writing that need fixing and an optional track we wanna add. :^)

We should be able to drop super early in July, I promise!

It's been a long, long time. After many years of sheer development hell, the game is being canceled- but, if you don't mind, please read the attached article. Thank you all for the memories and experiences, you all really changed my life.

It's been five years; half a decade.

It's late at night as I'm writing this, but I'm still in disbelief that Undertale turned 5 today.

I wished we could've released UTTO today as a gift to Undertale & its fans, but we'll keep working hard until then. :')

forget the professionalism, it's 4am and i almost fell out my chair when i saw this thank u all so much for 2k we're so close to the proof demo it's exciting just a few more things to finish up and we're ready to drop i hope it'll be worth the wait :^)

The creation of this community also brings one last thing: and that's the official preview page of Deltarune: The Rouged Thorn, a potential followup to UTTO.

It's been promptly attached to this community's games section, more info on the page itself.

MICROLOG: A feature we've promised for a while and can finally confirm it coming: ambient creatures! As Louis and friends travel Mongale, there'll be small creatures that will hop, crawl, and fly around in each and every environment. Here's some examples!

so how about a new halloween pfp :^)

also made an upgrade to the background of my default pfp