Sonic.exe nerf
- Countdown of invisibility now is 2 sec 30 milliseconds (Because Sonic is immune to any damage while invisible)
Exetior buff
- Maximum number of black rings increased from 5 to 10
Maps
- Traps have appeared on the map You Can't Run
- In the Blood Temple, the cooldown of EXE abilities has been reduced
Exetior spawn rings = 1s - 0,5s
Exeller clones = 1s 30s - 0,5s
Sonic.exe invisibility = 2s 30s - 1s
Sonic.exe 2011 impulse = 2s 30s - 1s 45s
Bugs fix
- Sonic.exe ledge sprite changed
- Fixed bug with life icon
New content
Now in credits you can suggest your EXE and maybe i'll add your EXE into the game!
Next up
In the upcoming version, Freeplay mode will be reworked, and difficulties for maps will be 100% removed (since I don't see much point in them). Modifiers will be added to Freeplay mode that may somehow affect the gameplay
I recently added a store and tested it. Everything works fine, basically. All that's left is to add items that can be purchased in the store, such as skins for characters
elevator
yay, thank yall for 1k views on the game! :D
made some new indicator icons (maybe will be changed in future)
Created a GUI about getting the achievement
ꌩꂦꀎ'ꋪꍟ ꈤꂦ꓄ ᐯꍟꋪꌩ ꁅꂦꂦꀸ ꍏ꓄ ꓄ꃅꀤꌗ
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
Forests..
The general storyline.. All EXEs in the game fall into one world...
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