Sonic.exe nerf
- Countdown of invisibility now is 2 sec 30 milliseconds (Because Sonic is immune to any damage while invisible)
Exetior buff
- Maximum number of black rings increased from 5 to 10
Maps
- Traps have appeared on the map You Can't Run
- In the Blood Temple, the cooldown of EXE abilities has been reduced
Exetior spawn rings = 1s - 0,5s
Exeller clones = 1s 30s - 0,5s
Sonic.exe invisibility = 2s 30s - 1s
Sonic.exe 2011 impulse = 2s 30s - 1s 45s
Bugs fix
- Sonic.exe ledge sprite changed
- Fixed bug with life icon
New content
Now in credits you can suggest your EXE and maybe i'll add your EXE into the game!
Next up
thx for 200 views <3
New select screen
Today I added a lot of things to the game, but I'll show one thing for now, this is the ability of exe to transform into Tails, later I'll make it so that he can transform into any survivor
In a few more days I made the dialogs, they now look better than before and I also added another character it's Cream
The first thing that i made is ring drop, this is just the beginning, soon more abilities will be added for characters
EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
Meet, super exe's
ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ
I finished the first map and am so tired that I have no desire to do anything else, but I will still make these maps.
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